AcquireDefaultAudioPlaybackDevice() | CascadeAudioPlaybackDevice | [static] |
CascadeAudioPlaybackDevice() | CascadeAudioPlaybackDevice | [inline] |
Close()=0 | CascadeAudioPlaybackDevice | [pure virtual] |
Flush()=0 | CascadeAudioPlaybackDevice | [pure virtual] |
GetBufferRequirements(u32 &nMinNumBuffersToSet, u32 &nMaxNumBuffersToSet, u32 &nMinBufferSizeToSet, u32 &nMaxBufferSizeToSet, u32 &nBufferSizeMultipleToSet)=0 | CascadeAudioPlaybackDevice | [pure virtual] |
GetDefaultBufferRequirements(u32 &nNumBuffersToSet, u32 &nBufferSizeInBytesToSet)=0 | CascadeAudioPlaybackDevice | [pure virtual] |
GetNumBuffersAvailable(u32 &nNumBuffersAvailableToSet)=0 | CascadeAudioPlaybackDevice | [pure virtual] |
GetOutputFlags(bool &bAnalogToSet, bool &bSPDIFToSet)=0 | CascadeAudioPlaybackDevice | [pure virtual] |
GetSampleRate()=0 | CascadeAudioPlaybackDevice | [pure virtual] |
IsSupportedSampleRate(u32 nSampleRate)=0 | CascadeAudioPlaybackDevice | [pure virtual] |
Open(u32 nNumBuffers, u32 nBufferSizeInBytes, void **ppBufferLocationsToSet)=0 | CascadeAudioPlaybackDevice | [pure virtual] |
Pause()=0 | CascadeAudioPlaybackDevice | [pure virtual] |
Play()=0 | CascadeAudioPlaybackDevice | [pure virtual] |
QueueBuffer(s16 *pData, u32 nSamples)=0 | CascadeAudioPlaybackDevice | [pure virtual] |
ReleaseDefaultAudioPlaybackDevice(CascadeAudioPlaybackDevice *pDevice) | CascadeAudioPlaybackDevice | [static] |
SetOutputFlags(bool bAnalog, bool bSPDIF)=0 | CascadeAudioPlaybackDevice | [pure virtual] |
SetSampleRate(u32 nSampleRate)=0 | CascadeAudioPlaybackDevice | [pure virtual] |
SetVolume(u16 nVolume)=0 | CascadeAudioPlaybackDevice | [pure virtual] |
WaitForBuffer()=0 | CascadeAudioPlaybackDevice | [pure virtual] |
~CascadeAudioPlaybackDevice() | CascadeAudioPlaybackDevice | [inline, virtual] |