OnAudioBuffering(u32 nStreamID, u32 nBuffersFilled, u32 nBuffersToFill) | CascadeAudioPlayer::Client | [virtual] |
OnAudioDecodeBegin(u32 nStreamID, CascadeStream *pStream, u32 nDurationInMilliseconds) | CascadeAudioPlayer::Client | [virtual] |
OnAudioDecodeEnd(u32 nStreamID, CascadeStream *pStream, PlaybackResult result, u32 nPlaybackResultData) | CascadeAudioPlayer::Client | [virtual] |
OnAudioPlaybackBegin(u32 nStreamID) | CascadeAudioPlayer::Client | [virtual] |
OnAudioPlaybackEnd(u32 nStreamID, PlaybackResult result) | CascadeAudioPlayer::Client | [virtual] |
OnPlaybackPause() | CascadeAudioPlayer::Client | [virtual] |
OnPlaybackResume() | CascadeAudioPlayer::Client | [virtual] |
OnPlaybackStop() | CascadeAudioPlayer::Client | [virtual] |
OnVisualizeExecute(u32 nStreamID, u32 nSequenceNumber, u32 nTimestampMilliseconds, u32 nBuffersQueued, u32 nTotalBuffers) | CascadeAudioPlayer::Client | [virtual] |
OnVisualizePrepare(u32 nStreamID, const SampleSet &samples) | CascadeAudioPlayer::Client | [virtual] |