CascadeColor() | CascadeColor | [inline] |
CascadeColor(u8 red, u8 green, u8 blue) | CascadeColor | [inline] |
CascadeColor(u8 red, u8 green, u8 blue, u8 alpha) | CascadeColor | [inline] |
CascadeColor(const CascadeColor &color) | CascadeColor | [inline] |
CascadeObject() | CascadeObject | |
GetAlpha() | CascadeColor | [inline] |
GetBlue() | CascadeColor | [inline] |
GetGreen() | CascadeColor | [inline] |
GetRed() | CascadeColor | [inline] |
GetRGB(u8 &redToSet, u8 &greenToSet, u8 &blueToSet) | CascadeColor | [inline] |
GetRGBA(u8 &redToSet, u8 &greenToSet, u8 &blueToSet, u8 &alphaToSet) | CascadeColor | [inline] |
m_nColor | CascadeColor | |
operator==(const CascadeColor &colorThat) const | CascadeColor | [inline] |
SetAlpha(u8 alpha) | CascadeColor | [inline] |
SetBlue(u8 blue) | CascadeColor | [inline] |
SetGreen(u8 green) | CascadeColor | [inline] |
SetRed(u8 red) | CascadeColor | [inline] |
SetRGB(u8 red, u8 green, u8 blue) | CascadeColor | [inline] |
SetRGBA(u8 red, u8 green, u8 blue, u8 alpha) | CascadeColor | [inline] |
~CascadeObject() | CascadeObject | [virtual] |