BottomLeft() const | CascadeRect | [inline] |
BottomRight() const | CascadeRect | [inline] |
CascadeObject() | CascadeObject | |
CascadeRect() | CascadeRect | [inline] |
CascadeRect(s32 xx, s32 yy, u32 ww, u32 hh) | CascadeRect | [inline] |
CascadeRect(const CascadeRect &rect) | CascadeRect | [inline] |
CenterPoint() const | CascadeRect | [inline] |
h | CascadeRect | |
InflateRect(s32 dx, s32 dy) | CascadeRect | [inline] |
InsetRect(s32 dx, s32 dy) | CascadeRect | |
IntersectRect(const CascadeRect &rect) const | CascadeRect | |
IsObscuredBy(const CascadeRect &rect) const | CascadeRect | [inline] |
MakeIntersectRect(const CascadeRect &rect, CascadeRect &intersectRectToMake) const | CascadeRect | |
MakeUnionRect(const CascadeRect &rect, CascadeRect &unionRectToMake) const | CascadeRect | |
MoveCenterTo(const CascadePoint &point) | CascadeRect | [inline] |
MoveTo(const CascadePoint &point) | CascadeRect | [inline] |
OffsetRect(s32 dx, s32 dy) | CascadeRect | [inline] |
operator!=(const CascadeRect &rect) const | CascadeRect | [inline] |
operator==(const CascadeRect &rect) const | CascadeRect | [inline] |
PointInRect(const CascadePoint &point) const | CascadeRect | |
TopLeft() const | CascadeRect | [inline] |
TopRight() const | CascadeRect | [inline] |
w | CascadeRect | |
x | CascadeRect | |
y | CascadeRect | |
~CascadeObject() | CascadeObject | [virtual] |