Blit(const CascadePoint &point, const CascadeBitmap &source, const CascadeRect &sourceRect) | CascadeScreen | [virtual] |
Blit(const CascadePoint &point, CascadeSharedMemZone &sourceZone, u32 nZoneOffset, u32 nPixelWidth, u32 nPixelHeight, u32 nBitDepth, const CascadeRect &sourceRect) | CascadeScreen | [virtual] |
CascadeBitmap() | CascadeBitmap | |
CascadeObject() | CascadeObject | |
CascadeScreen() | CascadeScreen | |
Create(const CascadeDims &dims, CascadeBitmap::RamType=CascadeBitmap::kEither) | CascadeScreen | [inline, virtual] |
CascadeBitmap::Create(const CascadeDims &dims, RamType ramType=kEither) | CascadeBitmap | [virtual] |
CreateFromBitmapFile(CascadeFile &bitmapFile, CascadeBitmap::RamType=CascadeBitmap::kEither) | CascadeScreen | [inline, virtual] |
CascadeBitmap::CreateFromBitmapFile(CascadeFile &bitmapFile, RamType ramType=kEither) | CascadeBitmap | [virtual] |
Destroy() | CascadeScreen | [inline, virtual] |
DrawLine(const CascadePoint &start, const CascadePoint &end, const CascadeColor &color) | CascadeScreen | [virtual] |
DrawText(CascadeFont &font, const CascadeRect &rect, const CascadeString &string, const CascadeColor &color, u32 nFlags) | CascadeScreen | [virtual] |
FillRect(const CascadeRect &rect, const CascadeColor &color) | CascadeScreen | [virtual] |
Flush() | CascadeScreen | [virtual] |
FrameRect(const CascadeRect &rect, const CascadeColor &color) | CascadeScreen | [virtual] |
GetBypassMode() | CascadeScreen | [virtual] |
GetClipRect() const | CascadeBitmap | [inline] |
GetColorDepth() const | CascadeScreen | [virtual] |
GetCurrentOutputResolution(u32 &nIndexToSet) | CascadeScreen | [virtual] |
GetCurrentScreenResolution(u32 &index) | CascadeScreen | [virtual] |
GetDims() const | CascadeScreen | [virtual] |
GetMemory() | CascadeScreen | [virtual] |
GetNumOutputResolutionsSupported() | CascadeScreen | [virtual] |
GetNumScreenResolutionsSupported() | CascadeScreen | [virtual] |
GetOutputResolutionScaleRect(u32 nIndex, CascadeRect &scaleRectToSet) | CascadeScreen | [virtual] |
GetPixel(const CascadePoint &point, CascadeColor &colorToSet) const | CascadeScreen | [virtual] |
GetRect() const | CascadeBitmap | [inline] |
GetSupportedOutputResolutionAt(u32 nIndex, u32 &nWidthToSet, u32 &nHeightToSet, bool &bProgressiveToSet, VideoConnector &connectorToSet, VideoMode &modeToSet, u32 &nRefreshRateToSet) | CascadeScreen | [virtual] |
GetSupportedScreenResolutionAt(u32 nIndex, u32 &nWidthToSet, u32 &nHeightToSet, u8 &nBitDepthToSet, bool &bDoubleBufferedToSet) | CascadeScreen | [virtual] |
GrabBits(const CascadeRect &sourceRect, CascadeSharedMemZone &destZone, u32 nZoneOffset) | CascadeScreen | [virtual] |
kComponent enum value | CascadeScreen | |
kComposite enum value | CascadeScreen | |
kEither enum value | CascadeBitmap | |
kMainRAMOnly enum value | CascadeBitmap | |
kNTSC enum value | CascadeScreen | |
kNumConnectors enum value | CascadeScreen | |
kNumModes enum value | CascadeScreen | |
kPAL enum value | CascadeScreen | |
kRGB enum value | CascadeScreen | |
kSVideo enum value | CascadeScreen | |
kVGA enum value | CascadeScreen | |
kVRAMOnly enum value | CascadeBitmap | |
LockScreen() | CascadeScreen | [virtual] |
m_clipRect | CascadeBitmap | [protected] |
RamType enum name | CascadeBitmap | |
SetBypassMode(bool bBypass) | CascadeScreen | [virtual] |
SetClipRect(const CascadeRect &rect) | CascadeBitmap | |
SetOutputResolution(u32 nIndex) | CascadeScreen | [virtual] |
SetOutputResolutionScaleRect(u32 nIndex, const CascadeRect &scaleRect) | CascadeScreen | [virtual] |
SetPixel(const CascadePoint &point, const CascadeColor &color) | CascadeScreen | [virtual] |
SetScreenResolution(u32 index) | CascadeScreen | [virtual] |
SwapBuffers(const CascadeRect &afterSwapCopyRect) | CascadeScreen | [virtual] |
TextOut(const CascadePoint &point, const CascadeString &string, const CascadeFont &font, const CascadeColor &color, u32 nFlags=TEXTOUT_TOP) | CascadeScreen | [virtual] |
UnlockScreen() | CascadeScreen | [virtual] |
VideoConnector enum name | CascadeScreen | |
VideoMode enum name | CascadeScreen | |
WaitForVBILineZero() | CascadeScreen | [virtual] |
~CascadeBitmap() | CascadeBitmap | [virtual] |
~CascadeObject() | CascadeObject | [virtual] |
~CascadeScreen() | CascadeScreen | [virtual] |