Append(const AVObject *&pData) | CascadeNewArray< AVObject * > | [private] |
arraymemcpy(void *pDest, const void *pSource, u32 nCount) | CascadeNewArray< AVObject * > | [inline, private, static] |
arraymemmove(void *pDest, const void *pSource, u32 nCount) | CascadeNewArray< AVObject * > | [inline, private, static] |
AVObjectArray() | CascadeUPnP::AVObjectArray | [inline] |
CascadeNewArray(u32 nInitialMemSize=kDefaultInitialMemSize) | CascadeNewArray< AVObject * > | [private] |
CascadeNewArray(const CascadeNewArray &that) | CascadeNewArray< AVObject * > | [private] |
CascadeObject() | CascadeObject | [private] |
CascadeUPnPMessage class | CascadeUPnP::AVObjectArray | [friend] |
CompareFunction typedef | CascadeNewArray< AVObject * > | [private] |
Empty() | CascadeUPnP::AVObjectArray | |
GetAt(u32 nIndex) const | CascadeUPnP::AVObjectArray | |
GetOwningTransactionID() const | CascadeUPnP::AVObjectArray | |
GetSize() | CascadeUPnP::AVObjectArray | |
CascadeNewArray< AVObject * >::GetSize() const | CascadeNewArray< AVObject * > | [private] |
InsertAt(u32 nIndex, const AVObject *&data) | CascadeNewArray< AVObject * > | [private] |
IsEmpty() const | CascadeNewArray< AVObject * > | [private] |
kDefaultInitialMemSize enum value | CascadeNewArray< AVObject * > | [private] |
m_nMemSize | CascadeNewArray< AVObject * > | [private] |
m_nSize | CascadeNewArray< AVObject * > | [private] |
m_pData | CascadeNewArray< AVObject * > | [private] |
ManualDestruct(AVObject **pObjects, u32 nNumObjects) | CascadeNewArray< AVObject * > | [inline, private, static] |
operator=(const CascadeNewArray &that) | CascadeNewArray< AVObject * > | [private] |
operator[](u32 nIndex) const | CascadeUPnP::AVObjectArray | |
PlacementNewConstruct(AVObject **pObjects, u32 nNumObjects) | CascadeNewArray< AVObject * > | [inline, private, static] |
QuickSort(CompareFunction *pCompareFunction) | CascadeNewArray< AVObject * > | [private] |
RemoveAt(u32 nIndex) | CascadeNewArray< AVObject * > | [private] |
SetAt(u32 nIndex, const AVObject *&data) | CascadeNewArray< AVObject * > | [private] |
SetSize(u32 nSize) | CascadeNewArray< AVObject * > | [private] |
TakeOwnership(u32 nIndex) | CascadeUPnP::AVObjectArray | |
UPnP class | CascadeUPnP::AVObjectArray | [friend] |
~AVObjectArray() | CascadeUPnP::AVObjectArray | [virtual] |
~CascadeNewArray() | CascadeNewArray< AVObject * > | [private, virtual] |
~CascadeObject() | CascadeObject | [private, virtual] |