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CascadeVizData Class Reference

accessor to vizualization data More...

#include <cascade/av/CascadeVizData.h>

Inheritance diagram for CascadeVizData:

CascadeObject List of all members.

Public Member Functions

 CascadeVizData ()
virtual ~CascadeVizData ()
virtual bool IsPlaying ()
virtual bool IsPaused ()
virtual bool IsStopped ()
virtual u32 GetPlaybackMilliseconds ()
virtual bool GetVULevels (u16 &nLeftChannelToSet, u16 &nRightChannelToSet, u16 nScale=0)
virtual bool GetScopeDataMono (s16 *pScopeDataToSet, u16 nNumDataPoints, u16 nYScale=0)
virtual bool GetScopeDataStereo (s16 *pScopeDataLeftToSet, s16 *pScopeDataRightToSet, u16 nNumDataPoints, u16 nYScale=0)
virtual bool GetScopeDataLeft (s16 *pScopeDataToSet, u16 nNumDataPoints, u16 nYScale=0)
virtual bool GetScopeDataRight (s16 *pScopeDataToSet, u16 nNumDataPoints, u16 nYScale=0)

Detailed Description

accessor to vizualization data

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CascadeVizData allows clients access to real-time vizualization data.


class CascadeVizData


Constructor & Destructor Documentation

CascadeVizData::CascadeVizData  ) 
 

base class constructor

This base class constructor is light weight.

virtual CascadeVizData::~CascadeVizData  )  [virtual]
 

base class destructor

This base class destructor is light weight.


Member Function Documentation

virtual u32 CascadeVizData::GetPlaybackMilliseconds  )  [virtual]
 

virtual bool CascadeVizData::GetScopeDataLeft s16 pScopeDataToSet,
u16  nNumDataPoints,
u16  nYScale = 0
[virtual]
 

virtual bool CascadeVizData::GetScopeDataMono s16 pScopeDataToSet,
u16  nNumDataPoints,
u16  nYScale = 0
[virtual]
 

virtual bool CascadeVizData::GetScopeDataRight s16 pScopeDataToSet,
u16  nNumDataPoints,
u16  nYScale = 0
[virtual]
 

virtual bool CascadeVizData::GetScopeDataStereo s16 pScopeDataLeftToSet,
s16 pScopeDataRightToSet,
u16  nNumDataPoints,
u16  nYScale = 0
[virtual]
 

virtual bool CascadeVizData::GetVULevels u16 nLeftChannelToSet,
u16 nRightChannelToSet,
u16  nScale = 0
[virtual]
 

virtual bool CascadeVizData::IsPaused  )  [virtual]
 

virtual bool CascadeVizData::IsPlaying  )  [virtual]
 

virtual bool CascadeVizData::IsStopped  )  [virtual]
 


The documentation for this class was generated from the following file:
Generated on Sun Jul 24 14:27:21 2005 for Cascade Library by  doxygen 1.4.1